Auto Chess Guide : 9 Mages 4 Wizard

9 Mages 4 Wizard

Introduction

The 9 Mages 4 Wizard synergy is a powerful late-game synergy that can deal massive damage to your opponents. To activate this synergy, you need to have wizard ( Grand Herald, Grimtouch, Soul Devourer or Momora ) and combine with any 3 mages ( recomended : Thunder Spirit, The Source, Tortola Elder / Flame Wizard ) or more

. but you must understand about playing with wizard. you just need 3 wizard and 3 mages to make 9 mage 4 wizard. but if you still confused about that, you can watch the gameplay in the bottom of this article.

Synergy Strengths

  • High damage output: The 9 Mages 4 Wizard synergy has a very high damage output. This is due to the fact that mages and wizards deal magical damage, which can be difficult for opponents to defend against.
  • AoE damage: Many of the mages and wizards in the game have AoE abilities, which means that they can damage multiple enemies at once. This can be very helpful in teamfights, as it can quickly take down multiple enemies.
  • Crowd Control: Some of the mages and wizards in the game have crowd control abilities, such as stuns and silences. This can be very helpful in disabling your opponents, making them easy targets for your other units.
  • Can counter other synergies: The 9 Mages 4 Wizard synergy can counter other synergies that are weak to magical damage, such as the 4 Warrior synergy and the 6 Beast synergy.
  • Can be used in different lineups: The 9 Mages 4 Wizard synergy can be used in different lineups, depending on your playstyle and the opponents you are facing. For example, you can use it in a late-game lineup with high-cost units, or you can use it in an early-game lineup with low-cost units.
  • Can be flexible: The 9 Mages 4 Wizard synergy is a flexible synergy, which means that you can change it up depending on the situation. For example, if you are facing a lot of physical damage, you can replace some of your mages with tanks or warriors.

Synergy Weaknesses

  • Mages are squishy. They have low health and armor, which makes them easy to kill. This is especially true early on, before you have had a chance to level up and get your 9 mages synergy activated.
  • Mages are mana hungry. They all have high mana costs, which means they can quickly run out of mana if they are not careful. This can leave them vulnerable to attack, and it can also prevent them from using their abilities.
  • Mages are countered by some synergies. Some synergies, such as knights and demons, have abilities that can counter mages. For example, knights have high armor, which makes them resistant to magic damage. Demons have abilities that can drain mana, which can prevent mages from using their abilities.
  • Mages are not as versatile as other synergies. They are very good at dealing magic damage, but they are not as good at dealing other types of damage. This can make them difficult to use against teams that have a lot of physical damage dealers.

Items

  • More Ability Damage is good: Ability damage can be an important part of a character's overall damage output.
  • More Magical Damage is better: is an item that deals magical damage. This type of damage is dealt by abilities and spells that scale with ability power or intelligence. Magical damage is usually more effective against enemies with low magic resistance, but it can be mitigated by items such as Fate Robe or any magical defensive item
  • More Cooldown Ability Skill is good enough: item that reduces the cooldown of your abilities. This can be very helpful in games where you need to use your abilities often. Not all cooldown skill items are created equal. Some items are better for certain heroes or roles than others. Make sure to choose the item that will be most helpful to you in the specific situation.
  • Optional Item is Defensive Item: they can provide a variety of benefits, such as increased health, armor, magic resistance, or shield. Defensive items can be a very important part of your strategy, as they can help you to keep your units alive and fighting longer but its actually only optional item

Positioning

The best way to position your units for the 9 Mages 4 Wizard synergy is to place them in the front and back rows. The mages should be placed in the front row, so that they can deal damage to your opponents as soon as possible. The wizards should be placed in the back row, so that they can stay safe and cast their abilities from a distance.

Here is a suggested positioning for the 9 Mages 4 Wizard synergy:

  • Front row: Thunder Spirit, Warpwood Sage,Grimtouch
  • Back row: The Source, Tortola Elder/Flame Wizard,Grand Herald, Soul Devourer
  • Chess Piece Defensive Optional: Tsunami Stalker, Skull Hunter, Swordman, Lava Shaman, Siren, Razorclaw, Doom Arbiteer, Space Walker, Khan
  • Chess Piece Damage Dealer Optional: Shining Archer, Venom, Helicopter, Desperado Doctor

Tips

  • Focus on getting Thunder Spirit: The 9 Mages 4 Wizard synergy requires you to have thunder spirit at least 2x 2 Stars of Thunder Spirit. if not, you must need tanker to cover the thunder spirit.
  • Protect your Thunder Spirit / Tortola Elder / Flame Wizard: As mentioned earlier, mages are generally squishy units, which means that they can be easily killed by your opponents. This is why it is important to protect your mages with other tanky units, such as Doom Arbiter, Siren, and Grimtouch Alchemist.
  • Use mana/ability/magical items: Mages and wizards require a lot of mana to cast their abilities. This is why it is important to use mana items on your mages and wizards and ability item with magical item to make enemy kill as soon as possible. Some good mana items include Staff of Power, Refresher Orb, and Ethereal Blade.
  • Be patient: The 9 Mages 4 Wizard synergy is a late-game synergy, which means that it will take some time to get it up and running. This is why it is important to be patient and not give up if you are not winning early on.
  • Use Grand Herald to Counter Skill : if you opponent have very good skill, its time for grand herald to steal enemy ability.

Gameplay

here are some reasons why it's important to try what you learn, not just learn the theory:

  • It helps you understand the material better.
  • It helps you develop skills.
  • It helps you build confidence.
  • It's more fun!

here a gameplay list :

  • 【S22】Coming Soon
  • 【S21】9 Mage Easy Kill Sacred Lancer Watch Here
  • 【S21】9 Mage + Plume Warrior - Slowly Freeze Watch Here
  • 【S15】9 Mages 4 Wizard - Easy Win Watch here

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